Open LBrinkmann opened 2 years ago
The trace should be directly derived from the game state and should NOT include any complicated logic.
If certain actions are not avaible, then the most usefull alternative should be provided.
For instance: back, forward, jump, ... can be replaced by playerLocation + playerDirection
In order to debug the feature collection we need to collect from each worker a trace of his/her actions and the inventory.
The trace should be list of timesteps. Each timestep is 0.05s. Each timestep should have the following structure:
The action section does indicate weather a particular action has been used by the worker within the last timestep (i.e. within the last 0.05 second). The inventory is the current inventor at the particular time step.
The trace should be stored as a json file.