Open GuiSim opened 6 years ago
You can create a gradle task if it makes sense for you. Hopefully there is no inconvenience, it's just instantiating a class, calling a method and writing the results to a file, all of which vary a lot depending on your project.
I'm really not familiar on how to do this but I'll give it a try and report back here. I suspect that this is a common usage scenario, especially when combined with Kotlin Multiplatform projects
Hello. Here is the Gradle plugin: https://plugins.gradle.org/plugin/kotlin2ts.kt2ts
@alexvas doesn't work
@forresthopkinsa may you provide a sample that doesn't work?
I ended up just implementing it myself, it was much easier to do.
TypeDefGenerator.kt:
package com.forresthopkinsa.braze.model
import me.ntrrgc.tsGenerator.TypeScriptGenerator
fun main() {
val classes = setOf(
RestController.Constants::class,
JavaVersion::class,
)
val ignored = setOf(
Element::class,
SimpleElement::class,
Data::class
)
val definitions = TypeScriptGenerator(rootClasses = classes, ignoreSuperclasses = ignored).definitionsText
println(definitions)
}
build.gradle.kts:
repositories {
...
maven { url = uri("https://jitpack.io") }
}
dependencies {
...
compile("com.github.ntrrgc", "ts-generator", "1.1.1")
}
val generateDefinitions by tasks.creating(JavaExec::class) {
classpath = sourceSets["main"].runtimeClasspath
main = "com.forresthopkinsa.braze.model.TypeDefGeneratorKt"
standardOutput = File(buildDir, "kotlin-model.d.ts").outputStream()
}
val copyDefinitions by tasks.creating(Copy::class) {
from(File(buildDir, "kotlin-model.d.ts"))
destinationDir = File(projectDir, "src/frontend/src")
}
I've create a Gradle plugin for ts-generator:
Let me know what you think. If you like it, I'd appreciate a ⭐️ :)
This is a very cool project. However, wouldn't it make more sense to run this as part of a Gradle plugin, during the build process, and not as a part of the application's code itself?
I see this as something similar to the
kotlin2js
plugin.