Closed VaaLaaKi closed 1 year ago
With the following settings I managed to get a similar performance as the original smoke but it is not the best.
"Red"
{
"rgb color" "255 0 0"
"start size" "110"
"end size" "2"
"base spread" "85"
"speed spread" "20"
"twist" "5"
"speed" "80"
"rate" "200"
"jet length" "200"
"density" "200"
"lifetime" "15"
"unique_id" "uid_smoke_color_red"
"price" "1000"
"material" "particle/particle_smokegrenade1.vmt"
"type" "ColoredSmoke"
"preview" "1"
}
Also, the fps drops from 400 to 30 when you get into the smoke, so I'd rather not use this addon. If I may suggest a new color smoke store plugin, I think this plugin works better: https://github.com/vanz666/ColoredSmoke
It is true that, if you stand inside the smoke the colour remains grey, but there is no fps drop and the smoke is the same as the original.
I found a good working version on another website. (https://hlmod.net/resources/grenade-smoke-colors.3920) I'll upload it here in case someone needs it. However, there is a small flaw when two smokes overlap. I have attached photos.
I will close this issues as CS2 will be released soon and this smoke plugin will be irrelevant I guess.
Is it possible to make the smoke more dense? I tried different values for "density", but I couldn't get results like the default smoke ingame.
My settings:
These photos were taken from the same angle in the red and default smokes. I'm standing in the center of the smoke.
Red smoke 1![redsmoke1](https://github.com/nuclearsilo583/zephyrus-store-preview-new-syntax/assets/23225942/562042f2-35bc-4484-8353-1c7219cc512d)
Default smoke 1![defaultsmoke1](https://github.com/nuclearsilo583/zephyrus-store-preview-new-syntax/assets/23225942/7394ebb7-b673-471b-a2c4-1b76c486b27e)
Red smoke 2![redsmoke2](https://github.com/nuclearsilo583/zephyrus-store-preview-new-syntax/assets/23225942/9448827d-5ebc-4e2b-8f31-6740060aa5fd)
Default smoke 2![defaultsmoke2](https://github.com/nuclearsilo583/zephyrus-store-preview-new-syntax/assets/23225942/3d3bb7f0-8084-491c-bfca-9239e7fa657c)