nuggslet / MGSM2Fix

A fix that adds custom resolutions, analog input, pixel perfect scaling and more to the original Metal Gear Solid within the Master Collection.
MIT License
181 stars 2 forks source link

[Bug]: Image super zoomed in cutscenes and under water #23

Open Sandritosway opened 7 months ago

Sandritosway commented 7 months ago

Hi, i don't know if it's the same bug reported about Snake not visible when under water but in my case with the internal resolution on all cutscenes are like super zoomed and you can only see one point of the scene while they're playng and the same happens when you go into the water. When game starts, for example, if you enter in the water the image is zoomed on the wall near the stairs and the model of the character is still present but you can only see it when Snake walks in front of the camera.

(nothing changes if the screen size is 4:3, 16:9 or anything else)

nuggslet commented 7 months ago

Yeah, this is a duplicate of #18 but I'll keep this one as it's more descriptive

AzadNezamdoust commented 7 months ago

I have the problem to.

Svila221 commented 7 months ago

Same problem here.

Blaskoguy commented 6 months ago

same.

quim024 commented 6 months ago

Is there any solution to this?

Bigswagyea commented 5 months ago

Jus made an account to confirm this is still a thing. maybe im not doing the settings right but its as soon as i turn internal resolution on the steam deck it shows cutscenes in 2 layers. And when i first started playing and went into the water it zoomed super close.

lazymanzy commented 5 months ago

Hi yall! so does any solution to this exist or do you suppose this will get fixed?

Thor334433 commented 5 months ago

Tried this a couple of days ago and it still appears to be an issue. Everything else is great and this will be the last fix needed in my opinion.

HunterProduction commented 4 months ago

Agree with this, it currently is the biggest problem. Hope you'll have the time and the way to fix it!

eeshaa1 commented 3 months ago

SAME ISSUE

MechPala commented 3 weeks ago

Underwater sections are unfortunately unplayable if ultrawide aspect ratio is used: image