Closed DennisSSDev closed 5 years ago
Methods:
MoveTo(Vector2 location)
MoveTo(BaseCharacter other)
RunFrom(BaseCharacter other)
MoveTo(BaseStructure structure)
Attack(BaseCharacter other)
OnReceiveDamage(int damage)
OnArrived()
Base NPC Data:
🚀 Feature Proposal
All NPC and player will inherit from it, based on a goal driven architecture