nukeop / zeus

Programmable fantasy electronic game with its own assembly language and virtual architecture
GNU Affero General Public License v3.0
59 stars 2 forks source link

Is this project still active? #18

Closed SecularSteve closed 2 years ago

SecularSteve commented 2 years ago

It seems like a waste to abandon a nearly perfect attempt to recreate those brick-games on a virtual fantasy console.

Especially if it's easy to program your own games.

nukeop commented 2 years ago

I implemented most of the spec so the project is nearly "complete". The frontend, buttons, and sounds could be improved. I could never find a good way to synhesize the beeps and melodies. If it picks up interest of more people than just myself I could get back into it.

nukeop commented 2 years ago

It's relatively easy to program your own games, there's a "compiler" for it: https://github.com/nukeop/zeus-compiler (it produces a binary based on a list of instructions, nothing too sophisticated). There are some examples as well: https://github.com/nukeop/zeus-compiler/tree/master/examples

SecularSteve commented 2 years ago

I hope you don't mind that I made a suggestion on the Libretro/RetroArch forum to feature this as a core (if possible).

https://forums.libretro.com/t/id-like-to-suggest-a-possible-new-core-i-came-across-on-github/35724

It seems like it would be a perfect fit for the front-end.

nukeop commented 2 years ago

That would be great although I doubt my project is notable or interesting enough. If there's more interest I'm open to developing it some more.

SecularSteve commented 2 years ago

Okay, have a nice day 👍