nukeykt / NBlood

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
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Def File problem ! #204

Open TP555 opened 5 years ago

TP555 commented 5 years ago

Hi

The Latest 1.01 , does just in Zip Files (Mods for the Autoload Folder) , detect blood.def , and no another names like skybox.def or anything , so the Mod will only work , when it renames or named blood.def.

And so won't work more than 1 Mods , at the same time. !

CommonLoon102 commented 4 years ago

Quote from @Hendricks266

The autoload folder never should have been invented way back when. Noobs love to dump every mod they can download into it and expect everything to just work. At least, way more work on modular mod loading should have been done first.

It was a defective idea -- each zip was only added to the search path and nothing more, causing only the last-loaded def and con files to be used. Then BloodGDX came along and made the problem worse by changing the spec -- loading a def file from each zip individually and having more things Just Work but still encouraging users to dump everything into the folder.