nukeykt / NBlood

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
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Blood: Improve third person sprite prediction for network play #790

Closed tmyqlfpir closed 5 months ago

tmyqlfpir commented 5 months ago

This forces the third person sprite for the current player to use the predicted fake movement position for multiplayer.

Hendricks266 commented 5 months ago

Could you prefix commit messages with the game they touch (if applicable) like you have been doing for PR names?

tmyqlfpir commented 5 months ago

Done.