Based on comparing to the DOS version, it appears that the original Apogee Sound System would not play muted channels, until they had been unmuted (likely a form of optimization). This means any ambient sound effects would remain 'paused' until their volume was set to a non-zero value.
This PR emulates this original behavior with the newer audio library which does not have the same optimization.
Based on comparing to the DOS version, it appears that the original Apogee Sound System would not play muted channels, until they had been unmuted (likely a form of optimization). This means any ambient sound effects would remain 'paused' until their volume was set to a non-zero value.
This PR emulates this original behavior with the newer audio library which does not have the same optimization.
Fixes #393