(Originally posted to the NotBlood github page). In a coop session with a friend we have noticed that the choking hands don't attack. It's apparently vanilla behaviour (something to do with the choking hand dealing damage based on the framerate, thus it's disabled in multiplayer to avoid desyncs). I was wondering if it would be possible to restore its attack in multiplayer?
(Originally posted to the NotBlood github page). In a coop session with a friend we have noticed that the choking hands don't attack. It's apparently vanilla behaviour (something to do with the choking hand dealing damage based on the framerate, thus it's disabled in multiplayer to avoid desyncs). I was wondering if it would be possible to restore its attack in multiplayer?