Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
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Blood: Fix crouch toggle logic for underwater movement #847
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tmyqlfpir closed 2 months ago
This PR fixes the crouch toggle implementation for underwater movement, originally introduced in #783
Fixes a bug where it was not possible to swim downwards and required the use of the default crouch bind.