Closed oldghost83 closed 3 years ago
It appears that the ym2612/ym3438 core used in Genesis Plus GX (1.0.8) was not up-to-date and this issue is fixed after syncing with the latest upstream version (1.0.10) so I guess this should be closed.
Aw, that's what you call unfortunate ) Glad to see it's done, though. For the last month I got a bit tired of refreshing this page everyday waiting for any reply. Yeah, it's somewhat important for me. Thanks for solving this! I'll be waiting for updated core, eager to try it out. I hope GenesisPlusGX Wide authors get to know this too and update their emulator.
Hello! Thank you very much for your work! I'd like to report the bug which I first addressed to ekeeke because I don't know what causes it: frontend, emulator or maybe your coded chips behavior. Could you, please, look into it? I'd love to continue using them. I'll copy a part of my message to ekeeke: The problem is this: if I turn on any of Nuked sound engines, be it YM2612 or YM3438, there's something wrong in the game "Stormlord". Sound seems to work at the beginning, during the Razor Soft logo, and then it disappears, only occasional cracks are heard. When in game, there are cracks and also some strange micro-slowdowns when you shoot. With the rest of the three Mame sound drivers this game work fine.
Sorry if it was stated somewhere, I couldn't find any mentions of this problem during my brief google search.