Open WUGqnwvMQPzl opened 9 months ago
Adding canvas scaling option for someone doesn't satisfied with 250p output and someone using HiDPI screen.
Also hard-coded max width of the canvas element so scaling won't messing up the layout.
Side note: Be better to use SVG instead of PNG for halo and cross texture, there's another PR already doing that: #6
Default 1x output:
2x output:
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Adding canvas scaling option for someone doesn't satisfied with 250p output and someone using HiDPI screen.
Also hard-coded max width of the canvas element so scaling won't messing up the layout.
Side note: Be better to use SVG instead of PNG for halo and cross texture, there's another PR already doing that: #6
Preview
Default 1x output:![DarkArchive_ba-style@nulla top 1x](https://github.com/nulla2011/bluearchive-logo/assets/36147447/73918ea7-bc68-41d0-9570-61966b2ce7d0)
2x output:![DarkArchive_ba-style@nulla top 2x](https://github.com/nulla2011/bluearchive-logo/assets/36147447/c2a47738-b18d-424e-a00d-b196091c6564)