Obtaining the full parent folder path, not the end folder name, and so the path A) never contained any of the assetFolder names, and B) would never pass if (folderName == "animations") anyway. Therefore no GR2 files were getting generated.
Directory.EnumerateFiles(folder, "*.fbx") exception not being caught when folder does not exist, resulting in a crash every time unless user has ALL possible folders for the asset (e.g. JMM, JMA, JMO, JMV, collision, physics etc), which is highly unlikely
FBX-to-GR2 converter was:
if (folderName == "animations")
anyway. Therefore no GR2 files were getting generated.Directory.EnumerateFiles(folder, "*.fbx")
exception not being caught when folder does not exist, resulting in a crash every time unless user has ALL possible folders for the asset (e.g. JMM, JMA, JMO, JMV, collision, physics etc), which is highly unlikely