Closed rprouse closed 6 years ago
I've got this building and I've tested all platforms now. I think this would be a great base for future work. The only potential drawback is that the NuGet package doesn't include the txt
templates to replace the platform entry points. I never liked that and hope the templates can take care of it.
I think this is ready for review. @ChrisMaddock can you take a quick look when you have time?
One other change is that UWP tests require Windows 10 Fall Creators update which is the minimum for .NET Standard 2.0. Assembly under test can still be older.
All changes based on feedback made. Version is now being injected for the AppVeyor builds and I checked the artifacts published by the AppVeyor builds.
Woohoo! 🎉 Nice one!
When can we expect a nuget release so we can upgrade to 3.10.1
? 😃
@karlingen would you be interested in testing 3.10.1-dev-00197
from our AppVeyor Nuget feed https://ci.appveyor.com/nuget/nunit.xamarin and let us know how it works for you? It would help us with the release.
@rprouse It runs perfectly in iOS and Android! 👍
@rprouse It runs well in Tizen also. 😃👍 I really hope that the new version of nunit.xamarin will be released. Do you have any plans for the release?
@WonyoungChoi I was hoping to do a major rewrite of this using the NUnit Engine. I don't think any of the team is currently doing Xamarin development, so this has fallen by the wayside a bit. Sorry. If I get a chance, I'll see if I can pull this together for a release.
Fixes #100
This switches the main project to .NET Standard 2.0 and updates all projects to the new PackageReference format and latest dependencies.
All projects are compiling and running on all platforms. Work in progress is,
Major change here is that it requires the latest versions of Xamarin and also requires the Fall Creators Update and VS 2017 15.4 for UWP.