Closed Dabao55 closed 2 years ago
Unfortunately, this is a CPU only implementation, which means it cannot be GPU accelerated. To improve performance, you can try three things:
PIXEL_SHIFT
config, since a smaller PIXEL_SHIFT
will require more computations (or maybe even set it to None
to be the same size as the tile);RESIZING_SCALES
;POOL_SIZE
to match the number of CPU cores.Hope this helps.
I'm working with a 960 * 960 pixel image with circle_100 tile, it takes me about 20 mins. Is it because of the poor performance of my computer? Can I accelerate it with GPU? Looking forward your reply.