nunuhara / xsystem4

Cross-platform implementation of AliceSoft's System 4 engine
GNU General Public License v2.0
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3d: Increase MAX_BONES to 308 #200

Closed kichikuou closed 1 month ago

kichikuou commented 1 month ago

This is the maximum number of bones in a model for Rance Quest (pasuteru_full.POL).

Now bone transform matrices are stored in a uniform buffer object, because its size exceeds GL_MAX_VERTEX_UNIFORM_COMPONENTS in iOS Safari.

nunuhara commented 1 month ago

Thanks!