Closed kichikuou closed 1 month ago
This is the maximum number of bones in a model for Rance Quest (pasuteru_full.POL).
pasuteru_full.POL
Now bone transform matrices are stored in a uniform buffer object, because its size exceeds GL_MAX_VERTEX_UNIFORM_COMPONENTS in iOS Safari.
GL_MAX_VERTEX_UNIFORM_COMPONENTS
Thanks!
This is the maximum number of bones in a model for Rance Quest (
pasuteru_full.POL
).Now bone transform matrices are stored in a uniform buffer object, because its size exceeds
GL_MAX_VERTEX_UNIFORM_COMPONENTS
in iOS Safari.