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nunuhara
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xsystem4
Cross-platform implementation of AliceSoft's System 4 engine
GNU General Public License v2.0
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Implement vmArray functions for DALK Gaiden
#162
kichikuou
closed
4 months ago
1
VM changes for DALK Gaiden (AIN v0)
#161
kichikuou
closed
4 months ago
1
movie_ffmpeg: Use new FIFO API and channel layout
#160
kichikuou
closed
5 months ago
1
Compiling src/xsystem4.p/movie_ffmpeg.c.o fails
#159
hachinichi
closed
5 months ago
1
Add a parameter to gfx_draw_glyph() for controlling blending behavior
#158
kichikuou
closed
5 months ago
9
Mamanyonyo support
#157
kichikuou
closed
6 months ago
1
VM changes for Mamanyonyo
#156
kichikuou
closed
6 months ago
1
gfx: Clamp texture size larger than GL_MAX_TEXTURE_SIZE
#155
kichikuou
closed
6 months ago
1
MangaGamer's Beat Blades Haruka does not work
#154
KaroNiko
closed
4 months ago
7
Fix system.DeleteSaveFile and vmFile.Delete on Windows
#153
kichikuou
closed
6 months ago
1
Use little_endian.h in libsys4
#152
kichikuou
closed
6 months ago
1
Add stubs for PixelRestore hll
#151
kichikuou
closed
7 months ago
1
PassRegister: Use the same format as AliceSoft's implementation
#150
kichikuou
closed
7 months ago
1
Fix compilation error with clang
#149
kichikuou
closed
7 months ago
1
File.Read/Write: Use the same format as AliceSoft's implementation
#148
kichikuou
closed
7 months ago
1
system.GetTime(): Use SDL_GetTicks() instead of clock_gettime()
#147
kichikuou
closed
8 months ago
1
SACT2: Do not put sprite -1 (main surface) in the scene list
#146
kichikuou
closed
8 months ago
1
Android support
#145
kichikuou
closed
8 months ago
1
Add support for reading / writing System4 resume save files
#144
kichikuou
closed
9 months ago
1
Create savedir just before running VM
#143
kichikuou
closed
9 months ago
1
Update game_compatibility.md
#142
kichikuou
closed
10 months ago
1
BanMisc: Use the same save format as AliceSoft's implementation
#141
kichikuou
closed
11 months ago
1
[大番長 DL版] Saves made by XSystem4 can't be seen in System4 (Vice versa)
#140
ck1521
closed
11 months ago
1
Update libsys4
#139
kichikuou
closed
1 year ago
1
Fix a bug that bgm did not work after movie load failed
#138
kichikuou
closed
1 year ago
1
Add Confirm3.Initialize
#137
kichikuou
closed
1 year ago
1
Add SACTDX.SP_DeleteAll
#136
kichikuou
closed
1 year ago
1
Fix S_MOD for bool and long int
#135
kichikuou
closed
1 year ago
1
DrawDungeon14: Implement raster effect
#134
kichikuou
closed
1 year ago
1
Fix path resolution in MsgSkip.Init
#133
kichikuou
closed
1 year ago
1
SystemService: Implement "Wait Vsync" window setting
#132
kichikuou
closed
1 year ago
1
SystemService can only access mixers specified in ini
#131
kichikuou
closed
1 year ago
1
Flash: Add support for sounds and sprite objects
#130
kichikuou
closed
1 year ago
1
Initial implementation of TapirEngine HLL
#129
kichikuou
closed
1 year ago
1
DrawGraph: Implement DrawLine and DrawLineToAMap
#128
kichikuou
closed
1 year ago
1
StoatSpriteEngine: Clear cached font_size struct in SP_SetTextSpriteSize
#127
kichikuou
closed
1 year ago
1
Add two DrawGraph functions used in Daiteikoku
#126
kichikuou
closed
1 year ago
1
Implement File2.OpenArchiveForRead
#125
kichikuou
closed
1 year ago
1
Partial implementation of Flash parts type
#124
kichikuou
closed
1 year ago
1
Fix sact_SP_TextNewLine when nTextSize is 0
#123
kichikuou
closed
1 year ago
1
Fix graphics issues found in Majo no Shokuzai
#122
kichikuou
closed
1 year ago
1
DrawDungeon: Fix cell drawing order
#121
kichikuou
closed
1 year ago
1
Disappearing semi-transparent wall textures during movement
#120
ripdog
closed
1 year ago
2
Feature Request - Slow down CTRL-skipping (configurable?)
#119
ripdog
closed
4 months ago
0
Fix channel volume after fade completion
#118
kichikuou
closed
1 year ago
1
Volume does not reach specified final value when fade ends
#117
kichikuou
closed
1 year ago
0
Add two SystemService functions
#116
kichikuou
closed
1 year ago
1
Rance VI Mangagamer 2.05A - Screen Select Thumbnails Wrong
#115
ripdog
closed
1 year ago
3
Fix character encoding issue in vm_stack_trace()
#114
kichikuou
closed
1 year ago
1
Text artifacts after `system.Reset()`
#113
kichikuou
closed
1 year ago
1
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