Oftentimes, usernames or IDs in a game are case sensitive. Limiting IDs to being case-insensitive will cause problems to gamers with specific usernames/IDs, hence I believe this feature could have been improved to allowing case sensitive IDs.
We designed the FRIEND_ID to be a unique identifier for use within the application and unrelated to game usernames. As such it would not make sense to make it case-insensitive.
Oftentimes, usernames or IDs in a game are case sensitive. Limiting IDs to being case-insensitive will cause problems to gamers with specific usernames/IDs, hence I believe this feature could have been improved to allowing case sensitive IDs.
[original: nus-cs2103-AY2122S1/pe-interim#5190] [original labels: severity.Low type.FeatureFlaw]