If the user quits during TicTacToe difficulty selection, it counts as fleeing whereas if the user quits during hangman category selection, it does not count as fleeing.
Duplicated bug to #1955. Actions should be standardised and an improvement could be to abolish counting a "quit" when "quitting" in selection mode of game difficulty/category.
If the user quits during TicTacToe difficulty selection, it counts as fleeing whereas if the user quits during hangman category selection, it does not count as fleeing.
Quitting during hangman category selection
Quitting during TicTacToe difficulty selection
[original: nus-cs2113-AY2324S2/pe-interim#339] [original labels: severity.Low type.FeatureFlaw]