Closed SavannahGames closed 3 years ago
@SavannahGames
Could you tell me the problems on 4.26? It would help me to fix the issue.
@SavannahGames
Could you tell me the problems on 4.26? It would help me to fix the issue.
"ProjectName could not be compiled. Try rebuilding from source manually". I have tried to regenerate visual studio project files many times, still this issue comes up.
C:/Users/Admin/Desktop/UnrealEngine4/NoiseBlueprint/Plugins/NoiseBlueprintLibrary/Source/NoiseBlueprintLibrary/Private/PerlinNoise/PerlinNoiseBPLibrary.cpp(1): fatal error C1083: Cannot open include file: 'PerlinNoiseBPLibrary.h': No such file or directory -- this also comes up, even when I put the header file there, it says suppressed.lib & refuses to compile, says "critical error"
maybe I unzipped them wrong but i dont think so, if i did any mistake let me know! would love to get this working. Project name is "NoiseBlueprint", freshly made project and selected c++
@SavannahGames
Thanks! I will check it.
@SavannahGames
Thanks! I will check it. Just wanted to let you know that I tested it on 4.22 and it works flawlessly. 4.26 does not want to seem to work at all. so 4.26 definitely needs some repairing or rewriting of code.
This error is now resolved by using master branch's source codes.
Thanks for your report @SavannahGames !
Hi, would it be possible for you to add 4.26 support? It does not seem to work on 4.26.