Closed Baroshem closed 3 months ago
fyi i ended up removing the ID approach due to not being able to get around this
someone implemented a warning check if there are multiple players, but it's not totally reliable, as it yells even if you dont have multiple: https://github.com/cloudinary-community/next-cloudinary/pull/294
Thanks for the note @colbyfayock. I will remove it as well :)
Run playground and see the error in the console