nvaccess / nvda

NVDA, the free and open source Screen Reader for Microsoft Windows
https://www.nvaccess.org/
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Split speech processing commands and commands for synth #12778

Open feerrenrut opened 3 years ago

feerrenrut commented 3 years ago

Is your feature request related to a problem? Please describe.

Describe the solution you'd like

Reasonable defaults is probably:

    supportedCommands = {
        IndexCommand,
        CharacterModeCommand,
        LangChangeCommand,
        BreakCommand,
        PitchCommand,
        RateCommand,
        VolumeCommand,
        PhonemeCommand,
    }

Describe alternatives you've considered

None

Additional context

While working on #12710 the conflated purposes of speech commands became clear.

lukaszgo1 commented 3 years ago
* Enforce `SynthDriver.supportedCommands` from speech manager (with reasonable defaults if the driver provides and empty list).

Wouldn't it be better to refuse to use drivers providing an empty list?

Reasonable defaults is probably:


  supportedCommands = {
      IndexCommand,
      CharacterModeCommand,
      LangChangeCommand,

I'm not sure about this one - now we're assuming that every engine out there supports more than one language.

feerrenrut commented 3 years ago

The defaults are based on what we currently do.

Wouldn't it be better to refuse to use drivers providing an empty list?

This would break synths unnecessarily. Instead we give them a chance to override the value, if they don't provide a sensible list (empty is not sensible), we use the defaults as before.

now we're assuming that every engine out there supports more than one language.

No, only that the synth driver handles the LangChangeCommand, it doesn't have to pass it on, but it would be better for that synth to override the supported commands to exclude it.

I'd be willing to consider dropping LangChangeCommand from the defaults, but this would be a compat breaking change.