Closed KonstantinSeurer closed 1 year ago
This has to be 1 for the shadow version of the any hit shader to be used. This fixes the issue observed in https://gitlab.freedesktop.org/mesa/mesa/-/issues/6692 .
Thanks @KonstantinSeurer, the document had the right value, but the code that was committed did not. I'll be fixing this shortly.
This has to be 1 for the shadow version of the any hit shader to be used. This fixes the issue observed in https://gitlab.freedesktop.org/mesa/mesa/-/issues/6692 .