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Alembic don´t export Lighting brush correctly #3

Open DanielMartinezLara opened 6 years ago

DanielMartinezLara commented 6 years ago

Hi! I´m testing an AinimVR+Blender pipeline. I´m notice that the mesh of Lighting brush is not correctly exported via Alembic In to Blender or Maya.

aa

Daniel.

PS: Great piece of software, so much fun :)

daseyb commented 6 years ago

This is a bit complicated to make work, because we’re using a tesselation shader to generate that geometry in the app and replicating that on the CPU is cumbersome. I’ll take another look when I fix #4 but I can’t promise anything.

DanielMartinezLara commented 6 years ago

I see, I understand the problem. if exist a chance it would be great because Lighting brush is so fast to create clouds, smokes even grass in a easy way.