nvrmind / IssueTracker

The Issue Tracker/Feedback forum for AnimVR
1 stars 1 forks source link

Bug? Camera recording with multiple cameras in the scene seems to mess something up #37

Open df-0 opened 6 years ago

df-0 commented 6 years ago

Haven't had time to try reproducing this one, but it was pretty weird. Basically the relevant steps were (I think) create a camera, animate it (using the two handed camera motion capture thing, which is super cool btw), then hide that camera. Then do a ton of drawing, then come back later, create a second camera, create a group and put both cameras in it (don't know if the group's relevant). Then, with camera 1 still hidden, I motion captured the second camera, it seemed to behave correctly while recording, but on playback it didn't seem be doing the right thing at all. Looking at the big timeline view, there were no visible frames of camera recording on camera 2, although the camera 1 ones were still visible (camera 2's might have somehow been outside the in-out range, forgot to check, but if that's the case they shouldn't have been there?). It seemed (again, not sure) like camera 2 was just doing camera 1's movements. Tried several times to rerecord camera 2, which seemed to produce correct movement during recording and incorrect movement on playback. Then tried deleting camera 1, on playback camera 2 still moved even though it had no visible keyframes in the timeline view (super weird, right?) and attempting to rerecord camera 2's moves created some kind of weird messed up glitch move. Anyway, deleted camera 2 as well and created a third camera and that worked fine - still not really sure what was going on. This might have been some sort of user error (I still find the setting of the in-out range confusing) but it did seem pretty buggy at the time?