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Toolkit import broken with current experimental build #80

Closed philmaas closed 6 years ago

philmaas commented 6 years ago

Hey there,

Unity 2017.3.0f3 latest AnimVR (experimental) Toolkit from Github

-> create Stage -> double click and paint in animVR -> save -> import in unity throws this error:

NullReferenceException: Object reference not set to an instance of an object AnimData.LoadFromFile (System.String filepath) (at Assets/AnimVR UnityImporter/Utils/AnimData.cs:2830) ANIMVR.AnimVRImporter.OnImportAsset (UnityEditor.Experimental.AssetImporters.AssetImportContext ctx) (at Assets/AnimVR UnityImporter/Editor/AnimVRImporter.cs:79) UnityEditor.Experimental.AssetImporters.ScriptedImporter.GenerateAssetData (ImportRequest request) (at C:/buildslave/unity/build/Editor/Mono/AssetPipeline/ScriptedImporter.cs:12

Asset import failed, "Assets/MobileTest.stage" > NullReferenceException: Object reference not set to an instance of an object AnimData.LoadFromFile (System.String filepath) (at Assets/AnimVR UnityImporter/Utils/AnimData.cs:2830) ANIMVR.AnimVRImporter.OnImportAsset (UnityEditor.Experimental.AssetImporters.AssetImportContext ctx) (at Assets/AnimVR UnityImporter/Editor/AnimVRImporter.cs:79) UnityEditor.Experimental.AssetImporters.ScriptedImporter.GenerateAssetData (ImportRequest request) (at C:/buildslave/unity/build/Editor/Mono/AssetPipeline/ScriptedImporter.cs:123)

daseyb commented 6 years ago

Fixed back when we officially released the experimental build :)