Unity 2017.3.0f3
latest AnimVR (experimental)
Toolkit from Github
-> create Stage
-> double click and paint in animVR
-> save
-> import in unity throws this error:
NullReferenceException: Object reference not set to an instance of an object AnimData.LoadFromFile (System.String filepath) (at Assets/AnimVR UnityImporter/Utils/AnimData.cs:2830) ANIMVR.AnimVRImporter.OnImportAsset (UnityEditor.Experimental.AssetImporters.AssetImportContext ctx) (at Assets/AnimVR UnityImporter/Editor/AnimVRImporter.cs:79) UnityEditor.Experimental.AssetImporters.ScriptedImporter.GenerateAssetData (ImportRequest request) (at C:/buildslave/unity/build/Editor/Mono/AssetPipeline/ScriptedImporter.cs:12
Asset import failed, "Assets/MobileTest.stage" > NullReferenceException: Object reference not set to an instance of an object AnimData.LoadFromFile (System.String filepath) (at Assets/AnimVR UnityImporter/Utils/AnimData.cs:2830) ANIMVR.AnimVRImporter.OnImportAsset (UnityEditor.Experimental.AssetImporters.AssetImportContext ctx) (at Assets/AnimVR UnityImporter/Editor/AnimVRImporter.cs:79) UnityEditor.Experimental.AssetImporters.ScriptedImporter.GenerateAssetData (ImportRequest request) (at C:/buildslave/unity/build/Editor/Mono/AssetPipeline/ScriptedImporter.cs:123)
Hey there,
Unity 2017.3.0f3 latest AnimVR (experimental) Toolkit from Github
-> create Stage -> double click and paint in animVR -> save -> import in unity throws this error:
NullReferenceException: Object reference not set to an instance of an object AnimData.LoadFromFile (System.String filepath) (at Assets/AnimVR UnityImporter/Utils/AnimData.cs:2830) ANIMVR.AnimVRImporter.OnImportAsset (UnityEditor.Experimental.AssetImporters.AssetImportContext ctx) (at Assets/AnimVR UnityImporter/Editor/AnimVRImporter.cs:79) UnityEditor.Experimental.AssetImporters.ScriptedImporter.GenerateAssetData (ImportRequest request) (at C:/buildslave/unity/build/Editor/Mono/AssetPipeline/ScriptedImporter.cs:12
Asset import failed, "Assets/MobileTest.stage" > NullReferenceException: Object reference not set to an instance of an object AnimData.LoadFromFile (System.String filepath) (at Assets/AnimVR UnityImporter/Utils/AnimData.cs:2830) ANIMVR.AnimVRImporter.OnImportAsset (UnityEditor.Experimental.AssetImporters.AssetImportContext ctx) (at Assets/AnimVR UnityImporter/Editor/AnimVRImporter.cs:79) UnityEditor.Experimental.AssetImporters.ScriptedImporter.GenerateAssetData (ImportRequest request) (at C:/buildslave/unity/build/Editor/Mono/AssetPipeline/ScriptedImporter.cs:123)