Open nvs opened 5 years ago
This will be pushed to 1.6. Many players zoom out and will not frequently encounter the issue. Even at the default zoom of 1650
the issue is not of that huge concern.
This is not too big of an issue. You mostly get used to it. There are higher priority things right now.
Verify this as of 1.32.0.14481.
This applies to the reworked range check added in 1.5.2. It is probably less of a concern for players who zoom out more; but, it is still a concern nonetheless. Especially on the y-axis. Curiously, I primarily tested only on the x-axis or with small radii.
A few solutions come to mind:
With either solution, units in range can have an indicator added with the associated native. The color could match the rune color, which is sort of blue/white.