Attempt at implementing #253, as well as balancing Ancient Slates in general. See also #39.
To-Do
[x] Make the armor reduction applied dependent on the number of Ancients. This value can begin at -4 for one Ancient, and increase by -4 for each additional. There does not need to be a maximum value. If a player wanted to invest heavily into Ancients, nothing is stopping them.
[x] Adjust the duration of stun to be dependent on the number of Ancients. Basically, make it possible for a single Ancient to achieve stunlock; albeit, this will not be common. As more Ancients are added, the minimum duration for a stun is increased, thus making it more and more likely that stunlock can be achieved. However, there will always be some variability. True stunlock, in the existing sense, will become a thing of the past. Not implementing this part yet.
Ancient Slate Rework
Attempt at implementing #253, as well as balancing Ancient Slates in general. See also #39.
To-Do
-4
for one Ancient, and increase by-4
for each additional. There does not need to be a maximum value. If a player wanted to invest heavily into Ancients, nothing is stopping them.Adjust the duration of stun to be dependent on the number of Ancients. Basically, make it possible for a single Ancient to achieve stunlock; albeit, this will not be common. As more Ancients are added, the minimum duration for a stun is increased, thus making it more and more likely that stunlock can be achieved. However, there will always be some variability. True stunlock, in the existing sense, will become a thing of the past.Not implementing this part yet.