nvs / gem

Gem TD+: A Warcraft III Tower Defense
https://discord.gg/PxNNp77
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Check unit pathing that seems to stutter in high player games #489

Closed nvs closed 4 years ago

nvs commented 4 years ago

This primarily seems to affect air, due to the changes to their pathing in 16. However, ground units have been observed to have stutters as well. There have been no changes made to how their pathing behaves. Stutter has been observed even in single player units.

Things to look into:

If able to replicate, see how to prevent it. Possible solutions:

In the end, a long maze will exhibit a small bit of unit stutter if the maze is long and complex. Even in a single player game. This is unavoidable, and is simply a result of the WC3 pathing. Multiple computer players is the best we can do to alleviate the situation in multiplayer games.