Open PoofWonder22 opened 5 years ago
Pale Electrum:
Uses Perfect Topaz, Perfect Diamond, Amethyst
Pale Electrum
Yellow attack type
120-200 damage 1 attack cooldown
Splash: Attack deals damage in a radius of 150
Armor Break: Attacks reduce the amount of armor on a unit by 1 for 0.8 seconds. This debuff stacks.
For each silver you own: -Increases armor break duration by 50%.
For each gold you own: -Increases armor break armor reduction by 50%. -Rounds down the armor reduction to a whole number.
Shining Electrum
Costs 250g to upgrade from Pale Electrum
150-250 damage 1 attack cooldown
Splash: Attack deals damage in a radius of 225
Armor break: Attacks reduce the amount of armor on a unit by 1 for 1.4 seconds. This debuff stacks.
Some math for the armor reduction:
3 Silvers 3 Golds
3 Shining Electrums
150% bonuses
1 * 2.5 = 2.5 (rounded down to 2 armor reduction/attack)
1.4 * 2.5 = 3.5 duration
assuming perfect opal + opal vein/wraith slates
45% increased attack speed
1/1.45 = 0.69 attack cooldown
1.45 attacks per second w/three electrums
3.5 duration/1.45 attacks per second = 2 debuffs per electrum (rounded down)
6 debuffs for -12 armor on units
For reference: https://en.wikipedia.org/wiki/Electrum
Why not!
Pale Electrum:
Uses Perfect Topaz, Perfect Diamond, Amethyst
Pale Electrum
Yellow attack type
120-200 damage 1 attack cooldown
Splash: Attack deals damage in a radius of 150
Armor Break: Attacks reduce the amount of armor on a unit by 1 for 0.8 seconds. This debuff stacks.
For each silver you own: -Increases armor break duration by 50%.
For each gold you own: -Increases armor break armor reduction by 50%. -Rounds down the armor reduction to a whole number.
Shining Electrum
Yellow attack type
Costs 250g to upgrade from Pale Electrum
150-250 damage 1 attack cooldown
Splash: Attack deals damage in a radius of 225
Armor break: Attacks reduce the amount of armor on a unit by 1 for 1.4 seconds. This debuff stacks.
For each silver you own: -Increases armor break duration by 50%.
For each gold you own: -Increases armor break armor reduction by 50%. -Rounds down the armor reduction to a whole number.
Some math for the armor reduction:
3 Silvers 3 Golds
3 Shining Electrums
150% bonuses
1 * 2.5 = 2.5 (rounded down to 2 armor reduction/attack)
1.4 * 2.5 = 3.5 duration
assuming perfect opal + opal vein/wraith slates
45% increased attack speed
1/1.45 = 0.69 attack cooldown
1.45 attacks per second w/three electrums
3.5 duration/1.45 attacks per second = 2 debuffs per electrum (rounded down)
6 debuffs for -12 armor on units