nvs / gem

Gem TD+: A Warcraft III Tower Defense
https://discord.gg/PxNNp77
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-maze and blocking #564

Open avsdev-cw opened 4 years ago

avsdev-cw commented 4 years ago

Had a couple of games where when in no-maze mode (ie using -maze) the map thinks you are blocking and teleports units to the next pad. Would be more sensible to simply disable the blocking check because in no-maze mode its impossible to block. Because of this you can easily fail a round making no-maze unplayable.

avsdev-cw commented 4 years ago

Perhaps as a result of https://github.com/nvs/gem/issues/542

nvs commented 4 years ago

I'm assuming you are playing on 1.32.7. What version of the map are you playing? Also, if you have replays those would be most appreciated.

DragonEmbers commented 4 years ago

Didn't record any replays. I've had it happen on 1.6.13 and 1.6.14. It seems to happen most often when playing as blue (EVERY time I've played no-maze with blue its happened, only some times it's happened with other colours). It's happened on previous builds but has also happened on the most recent build as you guessed.

nvs commented 4 years ago

There is no 1.6.14. Do make sure the checksum for the map you're playing matches that from the release page: https://github.com/nvs/gem/releases/tag/v1.6.13. With the arrival of 1.32.0, certain natives became bugged. Versions prior to 1.6.10 exhibited problems, specifically related to timers. Buggy blocking checks are expected for 1.6.0 to 1.6.9 in the 1.32 patch (they 'fixed' the natives in question in 1.32.6, but not really).

Also, replays are more helpful than most players realize. It is possible to craft a version of the map to emit debugging information, so long as a desync will not be introduced to the replay itself.

Edit: Also, what type of rounds did this occur on? Ground? Air? As far as disabling the check, I would rather not. Something is causing it to activate, when it should not. I would prefer to know why.

Edit 2: And does this occur when playing single-player or multiplayer? And what strategies are being employed? Also, SD or HD graphics?