Closed slikts closed 2 years ago
I have the same, I have narrowed it down to Epic Loot, It seems some mods that have been updated with Server Sync are causing some messages to be suppressed.
Thanks for investigating. I will have to take a look an what has changed in Valheim, maybe there's a different way the player connections are supposed to be hooked into. All I did this morning was look for a spot where Epic Loot and VDC collide with the RPC Character Info patch I use to detect players joining, and there was no overlap. I will look more into it this evening after work.
Cheers, I hope you find the problem.
Also, I have no mods in common with Slikts. I'll try to get a mods list
I believe this issue is same as one in #123, and should be "fixed" in 2.0.0. That version removes code which was trying to cast the steamid of the player from a socket. In the recent versions of Valheim it uses PlayFab for crossplay, and that was breaking the methods I was using.
Player Join/Leave messages work again. Leaderboard is disabled and using the %STEAMID% variable is also not possible. This is because they all tied into the steamid.
I'll give it a try later, and let you know if there are any issues.
Just did a quick test, and player announcements are back.
Not sure why, but the player joined/left/died events are not being sent to Discord. I'm running the latest dedicated server version, the plugin version is 1.8.0, the BepInEx version is 5.4.19.0, the toggles are turned on in the config, and the other mods in the server are: