nwn2fixes / player

Fixes for the casual NwN2 player
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Changes to spell scripts involving 100% immunity #36

Closed Clangeddin closed 4 years ago

Clangeddin commented 4 years ago

The following spells had their 100% damage immunity changed to 9999 damage resistance, this is done to prevent the damage immunity overflow bug that turns them into vulnerabilities once they go past 100%. This operates under the same principle of the energy immunity spells (level 6 cleric, druid, bard spell and level 7 for Wiz/Sorc)

The affected spells are: 1) Shadow Shield 2) Death Ward 3) Mass Death Ward 4) Iron Body (electric immunity only) 5) Stone Body (same as above)