nwn2fixes / player

Fixes for the casual NwN2 player
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Temporary CON buffs cause characters to take damage #7

Closed Question2 closed 5 years ago

Question2 commented 5 years ago

Temporary CON buffs via spells, items, polymorph, wildshape or other similar effects cause characters to take positive damage every time a new module is loaded or a savegame is loaded to drop them back to their base hp values. In the case of wildshape, I have seen Elanee in treat form take 100+ damage every time a savegame was loaded.

This hp damage shouldnt be permanent.

kevL commented 5 years ago

it's a known issue w/ Kaedrin's PrC Pack ...

will check out your other comments soon,

Question2 commented 5 years ago

Oh, why that pack specifically?

Not sure if related but some NPCs also start out injured for no clear reason. Like, random towns people for example.

I also noticed that some spell effects seem to dissapear the moment you save the game. For example, if i cast greater magic fang on elanee while in wildshape form then save, the buff instantly dissapears.

kevL commented 5 years ago

Oh, why that pack specifically?

because there's a hardcoded bug in the engine that increases a character's hitpoints when transitioning modules while wearing +Con gear. Kaedrin made a valiant attempt to fix it, but the dragon was just too big apparently.

Not sure if related but some NPCs also start out injured for no clear reason.

(likely not related: ) designers/builders can set a creature's HP however they want (and the OC has injured NPCs walking around for whatever reason...)

I also noticed that some spell effects seem to dissapear the moment you save the game. For example, if i cast greater magic fang on elanee while in wildshape form then save, the buff instantly dissapears.

hm. something to do with Polymorphing, maybe. I think the engine can't save a polymorphed creature as-is, so it quickly de-polys and re-polys the creature to make the save ... not sure.

I wouldn't be comfortable addressing any of those issues in 'Nwn2Fixes'. at least not at present

Question2 commented 5 years ago

I remember reading somewhere that NWN2 uses a save system where companions are removed then re-added after saving, so saving the game causes companion casted effects to dissapear. I cant remember where i read that though...

Not sure what you mean by dragon too big?

kevL commented 5 years ago

Not sure what you mean by dragon too big?

the bug was too difficult to fix properly.