Open Morderon opened 3 years ago
Not really seeing the issue here, but AddFeat() doesn't do any checks, otoh CNWCreatureStates::HasFeat() is hardcoded to return TRUE for Ambidexterity/TwoWeaponFighting if the creature is a Ranger and their armor is <4 AC.
NWNX_Experimental has an env var to disable said hardcodedness: https://github.com/nwnxee/unified/tree/master/Plugins/Experimental#environment-variables.
Ambidexterity cannot be added to characters with ranger levels.
Presence of dual-wield didn't matter, but dual-wield is a placebo feat anwyays.