Closed summonFox closed 1 year ago
This is very similar to NWNX_Creature's OverrideRangedProjectileVFX(), but made for spell VFX and added into NWNX_Object as more objects than just creatures can cast spells.
Maybe make a note in the description that this overrides all projectiles
Note added.
This is very similar to NWNX_Creature's OverrideRangedProjectileVFX(), but made for spell VFX and added into NWNX_Object as more objects than just creatures can cast spells.