Allows SetAttackEventData to set iSneakAttack. This only affects the attack roll message and floating text feedback as immunities and damage will have already been resolved by the time the attack event script is ran, but our use case for this that we've been using on our server is for changing attacks into sneak attacks and calculating all our new damage and immunities manually in nwscript during the attack event.
Allows SetAttackEventData to set iSneakAttack. This only affects the attack roll message and floating text feedback as immunities and damage will have already been resolved by the time the attack event script is ran, but our use case for this that we've been using on our server is for changing attacks into sneak attacks and calculating all our new damage and immunities manually in nwscript during the attack event.