Similar to the ON_HIT_CAST_SPELL item property tweak, now for the other On Hit: property effects such as Stun, Fear, etc.
Adds NWNX_TWEAKS_RANGED_WEAPONS_USE_ON_HIT_EFFECT_ITEM_PROPERTIES which makes all bows, crossbows, and slings use On Hit: Effect item properties. Standard behavior is only the On Hit: Effect item properties on ammunition is cast; now both the weapon and ammunition are.
Similar to the ON_HIT_CAST_SPELL item property tweak, now for the other On Hit: property effects such as Stun, Fear, etc.
Adds
NWNX_TWEAKS_RANGED_WEAPONS_USE_ON_HIT_EFFECT_ITEM_PROPERTIES
which makes all bows, crossbows, and slings use On Hit: Effect item properties. Standard behavior is only the On Hit: Effect item properties on ammunition is cast; now both the weapon and ammunition are.