nwnxee / unified

Binaries available under the Releases tab on Github
https://nwnxee.github.io/unified
GNU General Public License v3.0
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Unsure if it is NWNX related as the crashing is consitent between non-custom content singeplayer and persistent world servers currently online #1770

Open aeixilimar opened 2 months ago

aeixilimar commented 2 months ago

Using various transition areas between maps causes the game to crash, causing restarts to be both bothersome and cumbersome at times. It has been multiple hours of testing and tweaking various things in settings to see if I can get the game to not crash as often to no avail.

Find the attached logs below, note this has been a long day and night of testing various things so the logs are only what github has decided to upload nwmain-crash-1725598237.log nwmain-crash-1725598475.log nwmain-crash-1725600513.log nwmain-crash-1725600886.log nwmain-crash-1725601089.log nwmain-crash-1725601220.log nwmain-crash-1725601533.log nwmain-crash-1725601668.log nwmain-crash-1725651406.log nwmain-crash-1725651511.log nwmain-crash-1725652002.log nwmain-crash-1725652099.log

Daztek commented 2 months ago

It is a client crash, so NWNX is not involved, looking at some of the logs, it's crashing trying to render the skybox.

I also see you have a bunch of files in the documents/neverwinter nights/override folder, have you tried clearing that one out to see if it stops the crashing, maybe you have some kind of skybox override?

aeixilimar commented 2 months ago

Hm, thank you for the input I will try that out now I was trying to read through some of the logs my self but I have little understanding of the Neverwinter nights stuff at this time and figured i should report to both sides of NWNX and beamdog.