nwnxee / unified

Binaries available under the Releases tab on Github
https://nwnxee.github.io/unified
GNU General Public License v3.0
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Multiplayer Connection Issues #1783

Closed Darsiniux closed 1 month ago

Darsiniux commented 1 month ago

For some reason when I boot up the server my IP Address and Port change. I'm trying to run the server on WSL2 with the WSL ip address. I forwarded the ports on the WSL and they're listening properly. Firewall isn't the problem either. I keep getting the below message in the terminal when I boot up the server. My game appears on the list but I can't access it from a external source. I think it's because the IP and Port that I forwarded aren't being used. Does anybody know what's going on? Is their a way to ensure that my server maintains the same IP and port consistently?

Server: Module loaded {Masterserver Advisory} Server is visible on public listing with address 76.150.210.217:60267. Your claimed port (5121) differs from the actual port (60267).

Darsiniux commented 1 month ago

It's also worth noting that the ip and port of the WSL never changes it's only the ip and port that the server is being run on. I checked the ip and port while the server was running.