Closed Entity378 closed 5 months ago
I still have to change something because I forgot about the part where the bodies must explode regardless of everything if the config is seted to true
I should have fixed everything, sorry but I didn't realize the mess I had created by completely deleting the KillEnemyPatch() function.
Well I mean as long as these fixes work I do not mind it
Fixed issue where nutcracker wouldn't drop anything. Fixed an issue where already killable enemies would take double damage.