Closed 317070 closed 8 years ago
As I expressed before, I don't like the sticky map.
I could maybe be persuaded to remove the special abilities
On 29 Oct 2016 18:56, "Jonas Degrave" notifications@github.com wrote:
Make the calculations for predicting the possibilities of your opponent simpler. In particular, make it easy to calculate what your opponent can do:
- Remove special abilities of players
- Make the map sticky (no removing of coins or trenches)
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/nymanjens/Alliances/issues/56, or mute the thread https://github.com/notifications/unsubscribe-auth/ACDSk4u3UY1svpaqe0myFyJuJYkSG3t1ks5q43rQgaJpZM4KkKVK .
Ah, found the previous issue back, sorry about that! What makes you want to keep the special abbilities? What do you think are the benefits of having them (in terms of fun)
I think it adds a unique character to all nations
--> it makes the game more fun because every individual in the alliance has their special contribution to make
On the other hand, it kind of forces a strategy on you. I'll have to accept this, but will keep an eye out for reasons to restore them
Done
Make the calculations for predicting the possibilities of your opponent simpler. In particular, make it easy to calculate what your opponent can do: