nyuppo / MobVariants

Minecraft Fabric mod for adding new variants to existing mobs.
Creative Commons Zero v1.0 Universal
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Option to disable variants via a config #25

Open RealHypnoticOcelot opened 6 months ago

RealHypnoticOcelot commented 6 months ago

Similar to #10; I'm creating a modpack using this mod on Forge 1.20.1 and the custom zombies don't fit so well with the rest of the pack.

It'd be really nice if there was a config option where you can enable and disable variants, and also a option for servers on whether or not to supersede client variant configurations.

Thank you!

TimmyWithTheBat21 commented 6 months ago

second that edit: nvm i got the result i wanted by opening the jar file with 7zip then navigating into data\moremobvariants\weights and editing the zombie.json with the windows standard text editor (pressing f4) and setting all weights for the different zombies to 0 except default. saving and closing the editor and letting 7zip update the file. and now it works. so for anyone that has the same question this is at close at it gets to config the mod.

WhiteFox121 commented 1 week ago

The same problem, some textures are broken due to overlapping with other mods. I tried to pass the parameters of the names for blocking to the blacklist, but I still didn't understand in what format it should be done... Is it possible to somehow put the blacklist into a configuration file with a built-in example inside...