Open RealHypnoticOcelot opened 7 months ago
second that edit: nvm i got the result i wanted by opening the jar file with 7zip then navigating into data\moremobvariants\weights and editing the zombie.json with the windows standard text editor (pressing f4) and setting all weights for the different zombies to 0 except default. saving and closing the editor and letting 7zip update the file. and now it works. so for anyone that has the same question this is at close at it gets to config the mod.
The same problem, some textures are broken due to overlapping with other mods. I tried to pass the parameters of the names for blocking to the blacklist, but I still didn't understand in what format it should be done... Is it possible to somehow put the blacklist into a configuration file with a built-in example inside...
Similar to #10; I'm creating a modpack using this mod on Forge 1.20.1 and the custom zombies don't fit so well with the rest of the pack.
It'd be really nice if there was a config option where you can enable and disable variants, and also a option for servers on whether or not to supersede client variant configurations.
Thank you!