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need to implement several criminal changes #61

Open GunshotGaming opened 1 year ago

GunshotGaming commented 1 year ago

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gunshotgaming

What should we add?

We need to implement several criminal changes in the upcoming update to maintain the interest of our current player base until a more comprehensive criminal update is available.

  1. ATM Robbery Reward Increase: The reward for ATM robbery needs to be significantly increased. Given the risk involved, a higher reward will motivate players to engage in this activity.
  2. Shop Robbery Reward Increase: Similar to ATM robbery, the reward for shop robbery should be raised to incentivize players despite the risks.
  3. House Robbery Mechanic Adjustment: The mechanics for house robbery require modification. It should be permitted only when there are a minimum of 2 police officers available. In cases when police officers are offline, players seeking criminal activities can switch house robbery with PD involvement and engage in shop robbery without requiring police presence..
  4. Immediate Ammo Bot Implementation: We must implement an ammo bot immediately. Players currently possess numerous guns without sufficient ammunition. This is a major issue, especially during events like jewelry robbery where players are at risk without enough ammunition.
  5. Increase in Jewelry Robbery Reward: The reward for jewelry robbery needs a significant increase. Despite the risk posed by the presence of PD, the current reward of $40,000 is not motivating enough. When compared to the rewards of other activities, players are more likely to opt for house robbery over jewelry robbery due to the disparity. These changes are crucial to maintain player engagement and ensure a balanced criminal experience until a more comprehensive update is ready.

Relevant Parties

criminal

GunshotGaming commented 1 year ago

high priority

JamesSc0tt commented 1 year ago

This is a severely worrying way to handle this. By increasing the payout you're not combatting the content issue on the server, what you're going to do is create an overly inflated criminal economy where all your civilian RP population become frustrated that criminals have way more money than they do.

In turn you will need to increase prices to balance the economy and make civilian RP even harder to get anywhere in the server. Then when all this fails and you have a ruined economy where everyone has millions of dollars the only thing you will be able to do is wipe, which will lose all the player engagement you wish to gain by doing this.

You will also create the situation whereas money is not a good enough reward for heists etc anymore as all criminals have too much money.

You guys need to sit and think numbers.

GunshotGaming commented 1 year ago

If a player can commit three house robberies within one hour and earn $30,000 without involving the police and without any risk. However, if the player attempts a shop robbery with risk, leading to a chase, they will only earn $2,000. This scenario is similar to an ATM robbery. what is the economy logic here?

House robbery is making people rich to the point where they no longer need money.

I believe it's essential to take a moment and consider what motivates the players. We've been in the same situation for a month now.

JamesSc0tt commented 1 year ago

You need to sit and talk numbers, tell us what you want things to pay out and we can update it to pay that out - systems are developed individually and developers cannot always figure out their economy effects