Open GoogleCodeExporter opened 9 years ago
I have the same problem :(
I hope it will be fixed very soon :)
Original comment by etienneg...@gmail.com
on 6 Dec 2007 at 12:50
i also have this problem
Original comment by amir...@gmail.com
on 23 Feb 2008 at 11:44
With Xode 3.1and Leopard, i have the same problem
Original comment by poly...@gmail.com
on 7 Mar 2008 at 11:57
Mismo problema, espero que pronto salga una version compatible con XCode 3.1 en
Leopard
Original comment by polloy...@gmail.com
on 15 Aug 2008 at 7:35
any update?
Original comment by helmisha...@gmail.com
on 27 Aug 2008 at 12:07
I having the same problem on Leopard/XCode 3.1
Original comment by martin.strandbygaard
on 28 Aug 2008 at 7:15
Same problem here with leopard
Original comment by myhu...@gmail.com
on 29 Aug 2008 at 6:25
same here
Original comment by domagoj....@gmail.com
on 30 Oct 2008 at 9:48
likewise ~ no worky in xcode 3+
Original comment by Gavin.Sh...@gmail.com
on 3 Dec 2008 at 8:39
The project seems to be dead at all. Fortunately the source code can be
downloaded from the subversion
repository. Unfortunately i cannot compile the source, because the commandline
tool "packagemaker" is not
available on my system (even after reinstalling the complete XCode tools with
all options). The system is
10.5.x. Seems that apple decided somewhen to remove that command line tool from
the developer tools.
All over issues (deprecated cStrings, changed dependencies) are fixed. But i
didn't find that stupid build script
where the packagemaker commandline was called and of course i am not really an
XCode-Crack.
So if someone is able to help me fixing this issue, it might be possible that i
can compile it on leopard with
the current XCode 3.1. Let's do it together.
Original comment by nappo.on...@googlemail.com
on 29 Jan 2009 at 9:48
@nappo.on.road
~/Coding % ls -la /Developer/usr/bin/packagemaker
lrwxr-xr-x 1 root admin 73B 11 Nov 13:02 /Developer/usr/bin/packagemaker@
->
../../Applications/Utilities/PackageMaker.app/Contents/MacOS/PackageMaker
export PATH="$PATH:/Developer/usr/bin" should add that directory to your path.
I'd be very interested in
those patches since ...
Original comment by kell...@gmail.com
on 6 Feb 2009 at 5:40
Ok, I have "ported" it to Xcode3. The main problem was that the private(sic!)
Xcode frameworks were moved. I
have learned a lot form the D for Xcode plugin and added very, very basic XC3
syntax hl.
Find the code at http://github.com/gicmo/csharpxcode/tree/XCode31
Original comment by kell...@gmail.com
on 3 Mar 2009 at 2:08
Didn't do the trick for me... I built your 'port', and same results... i get the
error "Mono Executable Builder" is specified but there's no such platform, as
well as
two warnings about no rules to process the .cs files...
Original comment by jond...@gmail.com
on 21 Apr 2009 at 1:02
Downloaded and built kellner's 'port', and like jondick I am still having this
problem. (Built the project, copied the xcplugin into the Plug-ins folder, and
copied in the appropriate File Templates, Project Templates, and Target
Templates)
Xcode 3.1.2, Mac OS X 10.5.7
Original comment by dmcdorm...@gmail.com
on 26 Jun 2009 at 5:28
I have encountered the same as jondick and dmcdormand. When I compile the plug-in it fails when doing a
Release build 10.4 or 10.5 and in debug when set for 10.5
Original comment by robert_h...@btinternet.com
on 3 Aug 2009 at 1:05
Same problem for me
xCode 3.2, Mac OS X Leoppard
Original comment by muk...@gmail.com
on 8 Nov 2009 at 7:49
And I:
Xcode 3.2, Snow Leopard
Original comment by mkleinpa...@gmail.com
on 20 Nov 2009 at 5:04
Original issue reported on code.google.com by
ubern00b...@gmail.com
on 29 Oct 2007 at 10:16