Note
This is part of the work to separate PhysX Collider into 2 components: https://github.com/o3de/o3de/pull/14725.
This is currently as draft to avoid submitting it too early.
Reviewers
Please review and approve this draft and once the main change is submitted into o3de I will merge this as well.
Testing
All converted prefabs were processed successfully by the Asset Processor.
Opened the Main level in the editor without errors. Manually checked a converted prefab in the level had the correct PhysX Mesh Collider. Spawned Kraken Robot and drive around.
Note This is part of the work to separate PhysX Collider into 2 components: https://github.com/o3de/o3de/pull/14725. This is currently as draft to avoid submitting it too early.
Reviewers Please review and approve this draft and once the main change is submitted into o3de I will merge this as well.
Testing All converted prefabs were processed successfully by the Asset Processor. Opened the Main level in the editor without errors. Manually checked a converted prefab in the level had the correct PhysX Mesh Collider. Spawned Kraken Robot and drive around.