The LowEndPipeline and the other pipelines don't have forward pass (a pass with 'forward' drawlistTag). This cause issue for StreamingImage sample which renders the images using 'forward' DrawListTag.
The PR changed the shader files to use 2dpass DrawListTag which it would render to 2DPass. And all the render pipelines include this pass.
Also updated the shader so it renders in sRGB colorspace since the 2D pass is after display mapping. The screenshots are updated to show textures with its originally color.
The LowEndPipeline and the other pipelines don't have forward pass (a pass with 'forward' drawlistTag). This cause issue for StreamingImage sample which renders the images using 'forward' DrawListTag.
The PR changed the shader files to use 2dpass DrawListTag which it would render to 2DPass. And all the render pipelines include this pass.
Also updated the shader so it renders in sRGB colorspace since the 2D pass is after display mapping. The screenshots are updated to show textures with its originally color.