Open LB-ArturZieba opened 1 year ago
This issue is confirmed to occur on Windows and Linux on the o3de Development (a62f43b) branch and o3de-atom-sampleviewer Development (https://github.com/o3de/o3de-atom-sampleviewer/commit/d2890bfca72a20695b700e44b9cfd6aec4072eb0) branch.
Please note that attempting to launch this sample on Android results in https://github.com/o3de/o3de-atom-sampleviewer/issues/638.
Describe the bug If Segments Per-Mesh, Vertices Per-Segment, or Sub-mesh count properties are changed quickly in the SkinnedMesh sample, the
AtomSampleViewer.GameLauncher
crashes.It should be noted that no error.log/.dmp files were generated and Game.log did not contain any additional information.
This issue also occurs on Android project that was deployed from Windows.
Due to time constraints it was not yet possible to confirm if the issue occurs on the Development branch of AtomSampleViewer.
This issue should be treated as Major priority.
Steps to reproduce
AtomSampleViewer.GameLauncher
.Expected behavior
AtomSampleViewer.GameLauncher
remains stable.Actual behavior
AtomSampleViewer.GameLauncher
crashes.Video
https://github.com/o3de/o3de-atom-sampleviewer/assets/86952082/953ba5e5-f0ee-4182-8800-eb540abaad4d
Found in Branch o3de: https://github.com/aws-lumberyard-dev/o3de/tree/moudgils/PadSkinningStreamBuffers AtomSampleViewer: https://github.com/aws-lumberyard-dev/o3de-atom-sampleviewer/tree/moudgils/PadSkinningStreamBuffers
Desktop