Describe the bug
In Samples > RPI > DynamicMaterialTest the C++ Functor Material and Lua Functor Material are not displayed properly, showing only dark grey materials. While C++ Functor Material is not shown on the https://github.com/o3de/o3de-atom-sampleviewer/wiki/RPI-Samples#dynamicmaterialtest documentation page, the Lua Functor Material should have pulsating blue materials. It should be noted that changing the materials roughly match the average compile time, when compared to the table under the Metrics section on the documentation page.
This issue also occurs on Windows and on the development (ec385c71c5f853d64f22d4f0bdd23c570b8ffb44) branch.
This issue should be treated as Major priority.
Steps to reproduce
Launch AtomSampleViewer.Gamelauncher.
Open the Samples > RPI > DynamicMaterialTest sample.
Change the Default StandardPBR Material to C++ Functor Material and Lua Functor Material respectively, note the changes of the materials on shader balls.
Expected behavior
All materials are displayed on the shader balls properly.
Actual behaviorC++ Functor Material and Lua Functor Material are not displayed on the shader balls properly.
Describe the bug In Samples > RPI > DynamicMaterialTest the C++ Functor Material and Lua Functor Material are not displayed properly, showing only dark grey materials. While C++ Functor Material is not shown on the https://github.com/o3de/o3de-atom-sampleviewer/wiki/RPI-Samples#dynamicmaterialtest documentation page, the Lua Functor Material should have pulsating blue materials. It should be noted that changing the materials roughly match the average compile time, when compared to the table under the Metrics section on the documentation page.
This issue also occurs on Windows and on the development (ec385c71c5f853d64f22d4f0bdd23c570b8ffb44) branch.
This issue should be treated as Major priority.
Steps to reproduce
Expected behavior All materials are displayed on the shader balls properly.
Actual behavior C++ Functor Material and Lua Functor Material are not displayed on the shader balls properly.
Video
https://github.com/o3de/o3de-atom-sampleviewer/assets/86952082/39254053-c88a-465e-ab1b-d4419ce36bf6
Found in Branch o3de: Stabilization/2310 (a2c1876) o3de-atom-sampleviewer: stabilization/2310 (893fbaf)
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